New rules and units

The Knightly Orders

Thought i give my toughs about the units in the new Empire rule book. My first post I'm going to talk about the knights of the empire. 

First the Core Knight, 22p per model for 1+ save with the free option to swap the lances and shields for a great weapon. You may also upgrade one unit to knights of the inner circle this cost another 3 points and give them 4 in basic strength. I see at least one units of inner circle knights in every army since they go on core points. I also have a use for a small unit with great weapons, maybe even the inner circle knights with gw. Inner circle knights may also be given a magic standard.


The Empire 8.0

And here it is, the new Empire rule book. The big changes are, new rules for detachments, the demigryphon knight (mosterus cavalry), some changes to the artillery, the steam tanks is now a bit more easy to play with, and we have to new magical chariots to play with.

I have just played one battle so far, with another one coming up this weekend. I will keep giving my opinion about the new rules as i get some more playtime with the new rules.